﻿namespace LuatChoi
{
    public class Vector
    {
        public int X;
        public int Y;

        public Vector()
        {
            X = 0;
            Y = 0;
        }

        public Vector(int x, int y)
        {
            X = x;
            Y = y;
        }


        public char CharX
        {
            get { return (char)(65 + X); }
        }

        public int PosY
        {
            get { return Y + 1; }
        }
        public override string ToString()
        {
            return CharX + PosY.ToString();
        }
    }
}